@RealSpawn : i like a lot your simple and ready to use Template, ideal for quick level test, or to begin some FPS base game before improving it !
@Sivan: I would want to say : go for C++. Just Call 3DGS renderer and level loader ! An better why not C++ plugin : Call to Direct X hardware animation handling as you don't have the pro version.
And yes animated sprite for soldiers indeed on far distances ! It's only some quad , incredibly less CPU or GPU than a real animated mesh (even if low poly).