Originally Posted By: Superku
Map Entities are not static blocks (maybe you meant prefabs?), they are in fact dynamic blocks, if you want to call it that way. Map Entities don't serve any real purpose, they used to be available in A4 (?) because they provided polygonal detection and models didn't.

Mo222, what kind of shadow are we speaking of, stencil shadows?


Ok now i understand ! Map entities are a residue from A4 then.
I am playing with A6 which includes my.polygon=on;(i just discovered yesterday when you talked about that).

If i can emulate a shadow on the model cube , then i 'd rather work with models than map entities.
Now i should see if i can get a normal direction of model faces when trace hit a model face, in order to tilt properly the shadow.

by the way, i am talking about the standard shadow which comes from my.shadow=on; and offered by the sun.

Thank you both of you , superku and ayumi!