Hello ,

I am making a small platform game with my old A6 6.60 gamestudio edition.
I have a little problem about dynamic shadows for map entities.
Let me explain .

I put several platforms (as map entity) in the level from wmb files.I give them an "action" to let them react with the player.

The problem is they dont cast shadow on the ground when i set [my.shadow=on;] ,whereas the player casts shadow on the ground with the same flag.

Are not Map entities able to cast shadow?