I wrote a system which use a mdl file as a template. The mdl file contains a model with width 0. I place the template model along a spline and set the vertices to the right positions. After that I merge all template models to one model. What do you think, would it be faster to use bones instead to set the vertices with ent_setvertex?
When the system is more stable and faster, I want to share it with the community.