DO NOT USE MODEL ELAND....

added update for newest functionality of tile manipulation etc...
check out newest demos on page 1 download link...

theres stil work to be done but this is another big step closer..

/*
tile manipulation
*/
//remove tile from navmesh
void remove_tile(VECTOR* pos);
//build tile in navmesh
void build_tile(VECTOR* pos);
//build all tiles in navmesh
void build_all_tiles();
//remove all tiles from navmesh
void remove_all_tiles();
//save navmesh tiles!!!!!!!!!!!!!!!!!!!!!!!<----
void save_all_tiles(char* filename);
//load navmesh tiles!!!!!!!!!!!!!!!!!!!!!!!<----
void load_all_tiles(char* filename);

Last edited by Wjbender; 11/28/12 22:16.

Compulsive compiler