Sorry I cant post code, but its messy and complex and semi-secret.
But my problem is this...
1> I render a view into a BMAP. (256x256x24) ... EVERY frame.
2> I use that bmap as the background bmap of a panel.
And I put a 32bit button on this panel too. (256x256x32)
3> I capture this panel.target_map into another 256x256x24 BMAP.
4> This bmap is then used as the BMAP of a new visible panel.
So, in essence, this is a single MANUAL render chain.
I THINK it could be described that way...
Now my problem begins...
What I WANT to do is use the OVERLAY flag to to chop away the
BLACK pixels, and I would also LIKE to alpha-fade the rest.
Ive got the translucent to work on its own, but I'll be damned
if I can get the OVERLAY to work at all!
Ive tried it without the transparency included but still cant
get the overlay to function at all. I suspect it is the
fact that render-targets APPARENTLY have a different format?
Any suggestions anyone?