Uhrwerk@ no, they are not (even if it looks like they are), sometimes, they even kill each other (they are very depressive)
Thank you for kind words. About the sounds, yes, they are taken from HL2, that's why I ask people to do not use any kind of resources you can find in this project, they aren't made by me (models, sounds, sprites) and I don't claim they copyrights. I only used them as a placeholders for testing purpose (cause I'm not an artist etc).
lemming@ thank you for your feedback mate
and yeah, this is my first shooter template, on which I've been working on for last few days. This bastards are very angry, you are right
About AI, I've reduced number of enemies from 7 to 3, cause I've found that map is too small to escape from them, at once I even tested it with 40 bots, that was a massacre
I have small game idea in my head, on how to use this template.. BTW, those green and red points are the traces, which where used for an obstacle avoidance. Demo runs in debug mode, that's why all stuff are visible (trace end points, fps, nodes).