hmmm does Terrains work already with that plugin?
My Terrain is always passable for physical entities.
i tried the following codes:
Code:
pX3ent_settype(me, PH_STATIC, PH_POLY);

or...
Code:
pX3ent_settype(me,PH_STATIC,PH_TERRAIN|PH_MODIFIED);


both ways seems not to work for me.