just tested the last version :
Lot better for the speed of characte rrun , but i think some little more speed would be perfect like speed in mmos !

Clicking on the ground is not visible enought, some lot more visible effect click on ground would be better !

We can see if you put attention, some seams on 3D tiles on the floor when the camera moves. Well i htink is 3DGS engine problem compared to Unity 3D where 3D tiles matches perfectly even with lightening !
But that's not really visible laugh

Again i would prefer select one time for character to attack continuously , and manage object, powers, placement.
(FF12 style and mmos style)

Can you make bigger 3D tiles, and not only plane 3D tiles, but with deformation like terrain ?
System very used in Dungeon siege 1 & 2 on PC !

Dungeon Siege 2 : 3D tiles

Perhaps you could adopt such system for exteriors ?
bigger 3D tiles having a terrain look ?

Anyway, great finished working game laugh
Not all people reach to achieve such goal !

Keep it up laugh