poor men's shadows in MapBuilder coming soon: added static lightmap generation (based on the Wiki example) in my editor dealing with terrain, objects without own shadows, identifying object alpha textures, blurring. there will be a menu to adjust a lot of parameters to look nice together with terrain shading and other shadows. especially for free/extra users, and for low end pc users where pssm is slow. I'll integrate next pssm in a slightly modified version. so I have to make soon another menu where the shadow scheme can be selected (decal shadows, decals, stencils, blurred stencils, lightmap, pssm in some compatible combinations)