Hi,

I need to glue 2 physx-entities together (while the game is running), that they cant move relative to each other, but I can not find any phyx-code that is doning this. I tried to add a constrait, and locked all DOF, but both entities are still moveing different. They dont seem really connected.

Does anyone have an idea?

thanks


Version: A8 free
OS: Windows 10