not much to see here but: this is actually a Dungeon Keeper style map with a size of 2048*2048. Each block is a single entity. Running on a 3.4GHZ core of an i7
Iam NOT working on a DK game itself, just looking how far i can push it^^
PS: editing a mesh in realtime is a bit to much for me atm
Last edited by Rackscha; 08/11/1219:50.
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development