Game making is HEAVY time consumming ... I need some solution to make lot of different characters : NPC, ennemies on a same base shape (RPG Maker like style, little big planet etc ...) AS FAST AS POSSIBLE , i mean just changing texture, adding custom items and clothes , so i decided to make a generic base character for any game style using characters i would want to make.
I begun some basic texture color, my goal is to make fast customizable characters somewhat like MII characters of Nintendo or Avatars of Microsoft , even if i won't reach same quality
3D coat for 3D painting is really the must (paint lines and width, paint splines , paint with brushes like "make clear", "make darker" etc ... )
And Blender just rocks !
Does anyone know if there is some rim shader for 3DGS ? like this one ? mario galaxy perhaps 3DGS toon shader will do the job well on on some diffuse detailled texture ?