Okay. Please try this one for flag problem.
Code:
#include <stdio.h>

//$$w hex code
char bufferforwad[12] = {0x57, 0x41, 0x44, 0x37, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00};
//expalette.pcx hexcode
char bufferforpalette[954] =
{
	0x0A, 0x05, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x12, 0x00, 0x48, 0x00, 0x48, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x01, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
	0xCF, 0xD3, 0x00, 0xCF, 0xD3, 0x00, 0xCF, 0xD3, 0x00, 0xCF, 0xD3, 0x00, 0xCF, 0xD3, 0x00, 0xCF, 
	0xD3, 0x00, 0xCF, 0xD3, 0x00, 0xCF, 0xD3, 0x00, 0xCF, 0xD3, 0x00, 0xCF, 0xD3, 0x00, 0xCF, 0xD3, 
	0x00, 0xCF, 0xD3, 0x00, 0xCF, 0xD3, 0x00, 0xCF, 0xD3, 0x00, 0xCF, 0xD3, 0x00, 0xCF, 0xD3, 0x00, 
	0xCF, 0xD3, 0x00, 0xCF, 0xD3, 0x00, 0xCF, 0xD3, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x0F, 
	0x1F, 0x1F, 0x1F, 0x2F, 0x2F, 0x2F, 0x3F, 0x3F, 0x3F, 0x4B, 0x4B, 0x4B, 0x5B, 0x5B, 0x5B, 0x6B, 
	0x6B, 0x6B, 0x7B, 0x7B, 0x7B, 0x8B, 0x8B, 0x8B, 0x9B, 0x9B, 0x9B, 0xAB, 0xAB, 0xAB, 0xBB, 0xBB, 
	0xBB, 0xCB, 0xCB, 0xCB, 0xDB, 0xDB, 0xDB, 0xEB, 0xEB, 0xEB, 0x0F, 0x0B, 0x07, 0x17, 0x0F, 0x0B, 
	0x1F, 0x17, 0x0B, 0x27, 0x1B, 0x0F, 0x2F, 0x23, 0x13, 0x37, 0x2B, 0x17, 0x3F, 0x2F, 0x17, 0x4B, 
	0x37, 0x1B, 0x53, 0x3B, 0x1B, 0x5B, 0x43, 0x1F, 0x63, 0x4B, 0x1F, 0x6B, 0x53, 0x1F, 0x73, 0x57, 
	0x1F, 0x7B, 0x5F, 0x23, 0x83, 0x67, 0x23, 0x8F, 0x6F, 0x23, 0x0B, 0x0B, 0x0F, 0x13, 0x13, 0x1B, 
	0x1B, 0x1B, 0x27, 0x27, 0x27, 0x33, 0x2F, 0x2F, 0x3F, 0x37, 0x37, 0x4B, 0x3F, 0x3F, 0x57, 0x47, 
	0x47, 0x67, 0x4F, 0x4F, 0x73, 0x5B, 0x5B, 0x7F, 0x63, 0x63, 0x8B, 0x6B, 0x6B, 0x97, 0x73, 0x73, 
	0xA3, 0x7B, 0x7B, 0xAF, 0x83, 0x83, 0xBB, 0x8B, 0x8B, 0xCB, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 
	0x0B, 0x0B, 0x00, 0x13, 0x13, 0x00, 0x1B, 0x1B, 0x00, 0x23, 0x23, 0x00, 0x2B, 0x2B, 0x07, 0x2F, 
	0x2F, 0x07, 0x37, 0x37, 0x07, 0x3F, 0x3F, 0x07, 0x47, 0x47, 0x07, 0x4B, 0x4B, 0x0B, 0x53, 0x53, 
	0x0B, 0x5B, 0x5B, 0x0B, 0x63, 0x63, 0x0B, 0x6B, 0x6B, 0x0F, 0x07, 0x00, 0x00, 0x0F, 0x00, 0x00, 
	0x17, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x27, 0x00, 0x00, 0x2F, 0x00, 0x00, 0x37, 0x00, 0x00, 0x3F, 
	0x00, 0x00, 0x47, 0x00, 0x00, 0x4F, 0x00, 0x00, 0x57, 0x00, 0x00, 0x5F, 0x00, 0x00, 0x67, 0x00, 
	0x00, 0x6F, 0x00, 0x00, 0x77, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x13, 0x13, 0x00, 0x1B, 0x1B, 0x00, 
	0x23, 0x23, 0x00, 0x2F, 0x2B, 0x00, 0x37, 0x2F, 0x00, 0x43, 0x37, 0x00, 0x4B, 0x3B, 0x07, 0x57, 
	0x43, 0x07, 0x5F, 0x47, 0x07, 0x6B, 0x4B, 0x0B, 0x77, 0x53, 0x0F, 0x83, 0x57, 0x13, 0x8B, 0x5B, 
	0x13, 0x97, 0x5F, 0x1B, 0xA3, 0x63, 0x1F, 0xAF, 0x67, 0x23, 0x23, 0x13, 0x07, 0x2F, 0x17, 0x0B, 
	0x3B, 0x1F, 0x0F, 0x4B, 0x23, 0x13, 0x57, 0x2B, 0x17, 0x63, 0x2F, 0x1F, 0x73, 0x37, 0x23, 0x7F, 
	0x3B, 0x2B, 0x8F, 0x43, 0x33, 0x9F, 0x4F, 0x33, 0xAF, 0x63, 0x2F, 0xBF, 0x77, 0x2F, 0xCF, 0x8F, 
	0x2B, 0xDF, 0xAB, 0x27, 0xEF, 0xCB, 0x1F, 0xFF, 0xF3, 0x1B, 0x0B, 0x07, 0x00, 0x1B, 0x13, 0x00, 
	0x2B, 0x23, 0x0F, 0x37, 0x2B, 0x13, 0x47, 0x33, 0x1B, 0x53, 0x37, 0x23, 0x63, 0x3F, 0x2B, 0x6F, 
	0x47, 0x33, 0x7F, 0x53, 0x3F, 0x8B, 0x5F, 0x47, 0x9B, 0x6B, 0x53, 0xA7, 0x7B, 0x5F, 0xB7, 0x87, 
	0x6B, 0xC3, 0x93, 0x7B, 0xD3, 0xA3, 0x8B, 0xE3, 0xB3, 0x97, 0xAB, 0x8B, 0xA3, 0x9F, 0x7F, 0x97, 
	0x93, 0x73, 0x87, 0x8B, 0x67, 0x7B, 0x7F, 0x5B, 0x6F, 0x77, 0x53, 0x63, 0x6B, 0x4B, 0x57, 0x5F, 
	0x3F, 0x4B, 0x57, 0x37, 0x43, 0x4B, 0x2F, 0x37, 0x43, 0x27, 0x2F, 0x37, 0x1F, 0x23, 0x2B, 0x17, 
	0x1B, 0x23, 0x13, 0x13, 0x17, 0x0B, 0x0B, 0x0F, 0x07, 0x07, 0xBB, 0x73, 0x9F, 0xAF, 0x6B, 0x8F, 
	0xA3, 0x5F, 0x83, 0x97, 0x57, 0x77, 0x8B, 0x4F, 0x6B, 0x7F, 0x4B, 0x5F, 0x73, 0x43, 0x53, 0x6B, 
	0x3B, 0x4B, 0x5F, 0x33, 0x3F, 0x53, 0x2B, 0x37, 0x47, 0x23, 0x2B, 0x3B, 0x1F, 0x23, 0x2F, 0x17, 
	0x1B, 0x23, 0x13, 0x13, 0x17, 0x0B, 0x0B, 0x0F, 0x07, 0x07, 0xDB, 0xC3, 0xBB, 0xCB, 0xB3, 0xA7, 
	0xBF, 0xA3, 0x9B, 0xAF, 0x97, 0x8B, 0xA3, 0x87, 0x7B, 0x97, 0x7B, 0x6F, 0x87, 0x6F, 0x5F, 0x7B, 
	0x63, 0x53, 0x6B, 0x57, 0x47, 0x5F, 0x4B, 0x3B, 0x53, 0x3F, 0x33, 0x43, 0x33, 0x27, 0x37, 0x2B, 
	0x1F, 0x27, 0x1F, 0x17, 0x1B, 0x13, 0x0F, 0x0F, 0x0B, 0x07, 0x6F, 0x83, 0x7B, 0x67, 0x7B, 0x6F, 
	0x5F, 0x73, 0x67, 0x57, 0x6B, 0x5F, 0x4F, 0x63, 0x57, 0x47, 0x5B, 0x4F, 0x3F, 0x53, 0x47, 0x37, 
	0x4B, 0x3F, 0x2F, 0x43, 0x37, 0x2B, 0x3B, 0x2F, 0x23, 0x33, 0x27, 0x1F, 0x2B, 0x1F, 0x17, 0x23, 
	0x17, 0x0F, 0x1B, 0x13, 0x0B, 0x13, 0x0B, 0x07, 0x0B, 0x07, 0xFF, 0xF3, 0x1B, 0xEF, 0xDF, 0x17, 
	0xDB, 0xCB, 0x13, 0xCB, 0xB7, 0x0F, 0xBB, 0xA7, 0x0F, 0xAB, 0x97, 0x0B, 0x9B, 0x83, 0x07, 0x8B, 
	0x73, 0x07, 0x7B, 0x63, 0x07, 0x6B, 0x53, 0x00, 0x5B, 0x47, 0x00, 0x4B, 0x37, 0x00, 0x3B, 0x2B, 
	0x00, 0x2B, 0x1F, 0x00, 0x1B, 0x0F, 0x00, 0x0B, 0x07, 0x00, 0x00, 0x00, 0xFF, 0x0B, 0x0B, 0xEF, 
	0x13, 0x13, 0xDF, 0x1B, 0x1B, 0xCF, 0x23, 0x23, 0xBF, 0x2B, 0x2B, 0xAF, 0x2F, 0x2F, 0x9F, 0x2F, 
	0x2F, 0x8F, 0x2F, 0x2F, 0x7F, 0x2F, 0x2F, 0x6F, 0x2F, 0x2F, 0x5F, 0x2B, 0x2B, 0x4F, 0x23, 0x23, 
	0x3F, 0x1B, 0x1B, 0x2F, 0x13, 0x13, 0x1F, 0x0B, 0x0B, 0x0F, 0x2B, 0x00, 0x00, 0x3B, 0x00, 0x00, 
	0x4B, 0x07, 0x00, 0x5F, 0x07, 0x00, 0x6F, 0x0F, 0x00, 0x7F, 0x17, 0x07, 0x93, 0x1F, 0x07, 0xA3, 
	0x27, 0x0B, 0xB7, 0x33, 0x0F, 0xC3, 0x4B, 0x1B, 0xCF, 0x63, 0x2B, 0xDB, 0x7F, 0x3B, 0xE3, 0x97, 
	0x4F, 0xE7, 0xAB, 0x5F, 0xEF, 0xBF, 0x77, 0xF7, 0xD3, 0x8B, 0xA7, 0x7B, 0x3B, 0xB7, 0x9B, 0x37, 
	0xC7, 0xC3, 0x37, 0xE7, 0xE3, 0x57, 0x7F, 0xBF, 0xFF, 0xAB, 0xE7, 0xFF, 0xD7, 0xFF, 0xFF, 0x67, 
	0x00, 0x00, 0x8B, 0x00, 0x00, 0xB3, 0x00, 0x00, 0xD7, 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0xF3, 
	0x93, 0xFF, 0xF7, 0xC7, 0xFF, 0xFF, 0xFF, 0x9F, 0x5B, 0x53
} ;


STRING* temp_str="#25";
var wmb_handle;
#define ifiselse(var) if(is(you,var)){str_cat(temp_str,"1");}else{str_cat(temp_str,"0");}
#define skipline file_asc_write (wmb_handle, 13);file_asc_write (wmb_handle, 10)
#define obrackets file_str_write (wmb_handle,"{")
#define cbrackets file_str_write (wmb_handle,"}")
long	entflags[32];
void flags_startup()
{

	entflags[1]=0;
	entflags[2]=0;
	entflags[3]=0;
	entflags[4]=0;
	entflags[5]=0;
	entflags[6]=POLYGON;
	entflags[7]=0;//Local
	entflags[8]=0;
	entflags[9]=CAST;
	entflags[10]=METAL;
	entflags[11]=BRIGHT;
	entflags[12]=NOFOG;
	entflags[13]=0;
	entflags[14]=SHADOW;
	entflags[15]=UNLIT;
	entflags[16]=NOFILTER;
	entflags[17]=0;//Flare
	entflags[18]=ZNEAR;
	entflags[19]=SPOTLIGHT;
	entflags[20]=OVERLAY;
	entflags[21]=0;
	entflags[22]=TRANSLUCENT;
	entflags[23]=PASSABLE;
	entflags[24]=INVISIBLE;
	entflags[25]=FLAG8;
	entflags[26]=FLAG7;
	entflags[27]=FLAG6;
	entflags[28]=FLAG5;
	entflags[29]=FLAG4;
	entflags[30]=FLAG3;
	entflags[31]=FLAG2;
	entflags[32]=FLAG1;

}

void set_flags(var flag16)
{
	str_cpy(temp_str,"");
	if(flag16>0)
	{
		
		str_cat(temp_str,"0");//-?
		str_cat(temp_str,"0");//-?
		str_cat(temp_str,"0");	
		str_cat(temp_str,"0");//-?
		str_cat(temp_str,"0");//-?
		ifiselse(POLYGON)//6	
		str_cat(temp_str,"0");//LOCAL//7
		str_cat(temp_str,"0");//8
		ifiselse(CAST)//9
		ifiselse(METAL)//10
		ifiselse(BRIGHT)//11
		ifiselse(NOFOG)//12
		str_cat(temp_str,"0");//13
		ifiselse(SHADOW)
		ifiselse(UNLIT)
		ifiselse(NOFILTER)
	}
	
	str_cat(temp_str,"0");//17
	ifiselse(ZNEAR)//18
	ifiselse(SPOTLIGHT)//-?//19
	ifiselse(OVERLAY)//20
	str_cat(temp_str,"0");//17
	ifiselse(TRANSLUCENT)//21
	ifiselse(PASSABLE)//22
	ifiselse(INVISIBLE)//23
	ifiselse(FLAG8)//24
	ifiselse(FLAG7)//25
	ifiselse(FLAG6)//26
	ifiselse(FLAG5)//28
	ifiselse(FLAG4)//29
	ifiselse(FLAG3)//30
	ifiselse(FLAG2)//31
	ifiselse(FLAG1)//32
	file_str_write (wmb_handle,temp_str); skipline;
}
void save_wmb()
{
	//variables
	var num = 0;
	ENTITY* ent;
	char* funcname;
	var yourtype;
	var say=0;
	int i;
	
	//Remove $$m & $$w & expalette.pcx
	remove("export.$$M");
	remove("export.$$w");
	remove("expalette.pcx");
	wait(-0.5);
	
	//Create $$w file (wad7)
	FILE *myfile = fopen("export.$$w", "wb");
	int i=0;
	for(i=0;i<12;i++)
	{
		putc(bufferforwad[i], myfile);
	}
	fclose(myfile);

	//Create expalette.pcx file (wad7)
	FILE *myfile = fopen("expalette.pcx", "wb");
	int i=0;
	for(i=0;i<954;i++)
	{
		putc(bufferforpalette[i], myfile);
	}
	fclose(myfile);
	
	//Create $$m
	wmb_handle = file_open_append("export.$$M");
	file_str_write (wmb_handle,"version 711"); skipline;
	
	//level
	obrackets;file_str_write (wmb_handle," //level"); skipline;
	file_var_write (wmb_handle,0);skipline;
	file_str_write (wmb_handle,"export.$$w"); skipline;
	file_str_write (wmb_handle,"expalette.pcx"); skipline;
	cbrackets;skipline;
	
	//sun
	obrackets;file_str_write (wmb_handle," //sun"); skipline;
	file_var_write (wmb_handle,5);skipline;
	file_var_write (wmb_handle,sun_angle.tilt);skipline;
	file_var_write (wmb_handle,sun_angle.pan);skipline;
	cbrackets;skipline;
	
	

	

	var myflag16=0;
	//entities
	you = ent_next(NULL); 
	while (you)
	{ 
		draw_text("PLEASE WAIT",10,10,COLOR_RED);
		
		obrackets;file_str_write (wmb_handle," //model"); skipline;
		
		
		#ifndef ent_id
			#define ent_id
			yourtype=0;
			/*
			from sdk:
			'wmpio_ModelEntity  * model;	// id == 3 (7, for model-ex)'
			SO CHECK IF EX OR NOT (if has a material or string1-2 or has a action it's 7 else it's 3)
			*/
			
			//if(your.materialtype!=NULL)
			if(your.material!=mat_model&&your.material!=NULL&&your.material!=mat_terrain)
			{
				yourtype+=1;
			}
			//if(your.string1||string2!=NULL)
			if(str_len(your.string1)>0||str_len(your.string2)>0)
			{
				yourtype+=1;
			}	
			
			num = 0;
			say=0;
			//Check Entity has an action or not.
			for(num = 0; engine_gettaskinfo(num,&funcname,&ent); num++)
			{
				if(ent == you)
				{ 
					yourtype+=1;
					break;
				}
			}
			
			//
			if(yourtype>0)
			{
				file_var_write (wmb_handle,7);skipline;//model-ex
			}
			else
			{
				file_var_write (wmb_handle,3);skipline;//model
			}
		#endif
		
		
		//xyz
		file_var_write (wmb_handle,you.x);
		file_var_write (wmb_handle,you.y);
		file_var_write (wmb_handle,you.z);skipline;
		//pan-tilt-roll
		file_var_write (wmb_handle,you.pan);
		file_var_write (wmb_handle,you.tilt);
		file_var_write (wmb_handle,you.roll);skipline;
		//scale
		file_var_write (wmb_handle,you.scale_x);
		file_var_write (wmb_handle,you.scale_y);
		file_var_write (wmb_handle,you.scale_z);skipline;
		//Entitiy file name
		str_for_entfile(temp_str,you); 
		file_str_write (wmb_handle,temp_str); skipline;
		//Ent name
		str_for_entname(temp_str,you); 
		file_str_write (wmb_handle,temp_str); skipline;
		
		num = 0;
		say=0;
		//Get action name of Entity (Thanks to MasterQ32&JustSid for tip)
		for(num = 0; engine_gettaskinfo(num,&funcname,&ent); num++)
		{
			if(ent == you)
			{ 
				file_str_write (wmb_handle,_str(funcname)); skipline;
				say=1;
				break;
			}
			
		}
		//if entity has no action, put ndef
		if(say==0)
		{
			file_str_write (wmb_handle,"ndef"); skipline;
		}
		
		//skills
		file_var_write (wmb_handle,you.skill1);
		file_var_write (wmb_handle,you.skill2);
		file_var_write (wmb_handle,you.skill3);
		file_var_write (wmb_handle,you.skill4);
		file_var_write (wmb_handle,you.skill5);
		file_var_write (wmb_handle,you.skill6);
		file_var_write (wmb_handle,you.skill7);
		file_var_write (wmb_handle,you.skill8);
		
		
		if(yourtype>0)//type==7 
		{
			file_var_write (wmb_handle,you.skill9);
			file_var_write (wmb_handle,you.skill10);
			file_var_write (wmb_handle,you.skill11);
			file_var_write (wmb_handle,you.skill12);
			file_var_write (wmb_handle,you.skill13);
			file_var_write (wmb_handle,you.skill14);
			file_var_write (wmb_handle,you.skill15);
			file_var_write (wmb_handle,you.skill16);
			file_var_write (wmb_handle,you.skill17);
			file_var_write (wmb_handle,you.skill18);
			file_var_write (wmb_handle,you.skill19);
			file_var_write (wmb_handle,you.skill20);
			
		}skipline;
		
		
		//flags
		myflag16=0;
		
		i=0;
		for(i=1;i<17;i++)
		{
			if (is(you,entflags[i]))
			{
				myflag16=1;
			}
		
		}
		
		set_flags(myflag16);
		file_var_write (wmb_handle,your.ambient);skipline;
		
		//Get material name of Entity
		if(your.material!=mat_model&&your.material!=NULL&&your.material!=mat_terrain)
		{	file_var_write (wmb_handle,your.albedo);skipline;
			file_var_write (wmb_handle,0);skipline; //path
			file_var_write (wmb_handle,0);skipline; //attach
			str_cpy(temp_str,_chr(your.material.link.name));
			file_str_write (wmb_handle,temp_str); skipline;
		}
		else
		{
			if(yourtype>0)
			{

				file_var_write (wmb_handle,your.albedo);skipline;
				file_var_write (wmb_handle,0);skipline;//path
				file_var_write (wmb_handle,0);skipline;//attach
				file_str_write (wmb_handle,"ndef"); skipline; // if no material put ndef
			}
		}
		//string1 string2
		if(str_len(your.string1)>0)
		{
			str_cpy(temp_str,_chr(your.string1));
			file_str_write (wmb_handle,temp_str); skipline;
		}	
		if(str_len(your.string2)>0)
		{
			str_cpy(temp_str,_chr(your.string2));
			file_str_write (wmb_handle,temp_str); skipline;
		}
		
		
		cbrackets;skipline;
		you = ent_next(you);
		wait(1);
	}
	file_close(wmb_handle);



	wait(-1);
	
	//build it with default
	exec("%EXE_DIR%\\wwmp2wmb.exe","export.$$M -pal expalette.pcx 
	-az 10 -el 60 
	-sunrgb 100 100 100 
	-ambrgb 100 100 100 
	-noportals 
	-hiprec 
	-writelog 
	-close 
	-nodetail 
	-threads 2 
	-gamma 1.50 
	-phongangle 120  
	-lmambient 50  
	-sizeshaded 236 
	-litres 1.00 
	-litcomp 0.50 
	-litmax 196 
	-litscale 0.50 
	-radsubdiv 64 
	-radbounce 0 
	-bound 56000 
	-fat 64  48  8  
	-narrow 32  32  0 ");
	
	//exec("%EXE_DIR%\\wwmp2wmb.exe","export.$$M -pal palette.pcx -close");
	
}

void on_enter_event()
{
	save_wmb();
}



About the action, i think loop is necessary for "engine_gettaskinfo" and i don't know the solution.