Quote:

Originally Posted By: Superku
How do you create blend maps in MED?

Aren't blend maps simply a special skin that's referenced by a terrain shader? In combination with Photoshop, MSPaint, or even the paint tools built into MED couldn't you techincally create a blend map? Or am I simply mistaken in this?


Yeah if you want a s#177y looking terrain. Its a very non-precise method.