Yes A8 rocks, it's very accessible for new people coming to it.
Unbeaten AUM magazine laugh ,lot of tutorials and docs.
Fun and pleasure to use, fast prototyping.

The big weak points like already said :
- Outdated editors, that should be rewriten to today interface (like Unity where you access to textures, models, properties etc ... dircetl from the editor)
- Will it have an integrated terrain editor one day like others 3D engines , serioulsy , it's not that hard to program , even simple coders have pprogrammed terrain editors on other 3D engines frown
-Where is the vegetation editor ?
- Bring the workflow more flow : you import direcly some FBX model, the world editor , converts it to MDL directl behind the scene.
- More templates ...
- Do like some other engines, bring on a panel to adjust general game options: HDR,Sun, Skybox etc ...

- Lot more real today 3D scene demo with today 3D models and shaders , something like Torque 3D ocean demo, i mean with quality assets and effects to really power up the 3DGS image.

Well good news, mobile seems to be planned for people that can wait a year or more !
And new interface seems to be planned also.



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