glad to see them in game . might i suggest tuning down the specular or the power on the astroids? they still look ok think but also a bit plastic. The shader viewer is really good for getting a fine tuned look out of them.
Im glad you like them.
@redeemer: yes the bottom of that is a sleeve still. havent modeled the clip yet. there isnt actually even a modeled port on the bottom of the gun for a clip since i probably keeping the uv's for that very small since the bottom should theoretically rarely be visible, ill probably just add a small chunk of square indent to the normal map and paint it black. glad you like the gun.