No problem. As you can see I'm fairly psyched about this project, I generally don't do much free work. Here is a quick peak at how the high poly assault rifle is going. looking for inspiration if someone has any on details i can add before i finish fitting the mid and low poly (I already made the mid for up close ingame and a lod for other characters running around.



I just can't wait until I can see these all in a game. Haven't even worked on a fps since i was a wee lit'l game dev when i first got started laugh up until now it seemed like a moot point because without some special feature, fps's usually require AAA funded art to have a chance.