Thanx for showing interest, the development is a bit slow at this moment:( My contribution for George's AUM 100 didn't take too much time since most of the geometry was a rework of my 'Sorcerers' level parts but it did set me back a weeks or two. But in the last two months I have been finishing up my old project that I've been working on for some time & with any luck I will be able to pack it by the end of the August:) In a few days I will probably make a thread in the Showcase with the small demo.

As for J,J&BUM, I noticed that the view count of Artist Corner is now well over 50.000 views & I did plan a small thing when count reaches this amount:) At the start of the J,J&BUM development, the art team needed to come up with a global design solution that would serve as a reference for the first, actual design of the levels. I was thinking of posting my old design variations that were based on George's Untitled Platformer code but also other design solutions from, at that time active, members of the art team. I will include only early level solutions that are based on Untitled Platformer code & not on the code that Felix created & later enhanced together with Martin & George.

For now, I gained permission to include material submitted by Germanunkol & Txesmi and I'm still waiting for permissions from Bug, Guardian & SirCamaris. So I guess in a two/three days I will be able to upload the zip & post a link to these files:) Here are a few shots of these levels:

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Germanunkol



http://i44.servimg.com/u/f44/11/34/97/23/german11.jpg

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Txesmi



http://i44.servimg.com/u/f44/11/34/97/23/txesmi11.jpg

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Ganderoleg







http://i44.servimg.com/u/f44/11/34/97/23/gander13.jpg

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