I'm looking for someone interested in programing network code for a raycast engine. My project is built around the original Wolfenstein 3D source code. (no joke!) We can discuss rates as far as payment is concerned. Part of the code base I am working with is C language from a book titled NetWarriors in C by: Joseph D. Gradecki. My coding experience is very limited and I need someone professional to oversee the source-code modifications. The game I am planing to build will share elements from such classic titles like Space Hulk, Hired Guns, Corridor 7, and Aliens Online. Graphically the game will make use of a variety of digitized objects similar to AVP on the jaguar console.

All serious offers will be considered. Thanks!

I can be contacted here: www.tragos2d.com


Last edited by Tragos2d; 07/23/11 18:38.