Agreed. The editor itself was not this bad. It was definitely better than WED. And also the engine could`ve been worse. It was somehow equal to 3DGS. That`s why i once decided to give Gamecore a shot. But that`s not enough, unfortunately.

I still think that Angelscript is a bad choice as a scripting language. But in 3D Rad Angelscript is at least well documented, and there are more than enough examples to learn from. Plus there is a big and active community. And when everything else fails you can also leave scripting alone, and just work with the standard stuff.

The key was and is the documentation. Unity has more than one full tutorial that leads you from zero to a finished game. 3DGS has the LiteC workshops and the AUM, which also leads you from zero to a full game when you`re willing to read. Gamecore has nothing.

It remains the fact that nobody really uses this engine anymore. The always very small community has left. Even the programmer(s) have left this baby. And nobody has ever really made a game with it. At least i know of none. Even Gediko has decided to use something else than Gamecore for his game now.

Gamecore is dead. That`s a fact. And in my opinion it was and is at no point a competitor for Unity, sorry. But that`s just my personal opinion. And i think we will never agree here laugh


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