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I stumbled across this issue more than once when I tried to find my way into Gamecore. I have even reported it as a problem. So it`s well worth a comment.



I meant that this is definitely an extremely irritating issue but it is a trivial thing from a technical point of view
It reinforced my opinion that the failure of the engine was mainly caused by poor marketing and poor service
Documentation, scripting language are more serious points but they are also details
Angelscript is used also by 3DRad and there is a forum on GameDev
Anyway it should be relatively easy to expose the commands to C# or Lua

It remains the fact that the editor is excellent and the game engine is also at the top ( 700+ self understanding, all meat, commands )

These are the key points

GameCore could be the only serious competitor to Unity
I do hope that some software house would buy the licence for the benefit of all the Indie comunity including those who will remain with Unity









Last edited by AlbertoT; 07/14/11 20:48.