Hello.
i need a parallax shader that would work in my case (you'll see further). I know next to nothing about creating a shader (though I read the tut). Don't want to be picky but the default one is way too off. Maybe it's some parameter I'm missing. I tried those sliders under parallax spec box but wouldn't do anything.
Anyway, if I'm not asking for too much, would anyone be so kind to direct me to a good parallax shader? By good I mean "correct". In this particular case of mine I'd also need a little more relief, the effect to be more outstanding, sticking out, you got it :D, so the wheels are wider. Here are some screenies about the default parallax effect -- judge it for yourselves:

If nobody knows of such a shader, I'd take the hard way and modify the default one (God knows what I'd have to edit, it looks spooky, lol) so at least tell me what exactly I'm supposed to change.

Last edited by mireazma; 07/01/11 22:37.

ERROR in communism.cpp, line 0:
#include<god.h>
was fatally missed.