Hi,

I recently started to do some Dynamic Cubemapping and combined it with an old Fixed Function Effect by Steempipe (Environment Mapping) from Slin's massive shadercollection.
It uses render to texture, so I think you have to own at least the Commercial edition (or use ChrisB's plugin).
This is made with A7, but it should work with A8 too.

This effect enables an entity to dynamically reflect its environment.
It can f.e. be used for a car body.
Here is a picture:


And here the download link:
edit: http://www.file-upload.net/download-4116565/DEM.rar.html

There is still a problem, which creates graphic bugs by changing the engine resolution. I do not know what creates this problem, it could even be the engine (render to texture) or the shader.

Greetings,

Timothy


Last edited by Timothy; 02/14/12 18:24.