I'd be really interested in seeing levels with moving parts, and space for players to fall out. I think the ability to change your own gravity in any direction is brilliant -- imagine using that to try and land on a large, distant, moving platform, and if you miss you fall out into space and die.

You should experiment with more confined levels and more open levels tongue So much potential!

Jibb


Formerly known as JulzMighty.
I made KarBOOM!