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Since grass doesn't really make sense as a hazard, are there any suggestions of what should cause the overheating effect instead? Fire's obvious, but game fire normally looks rubbish, and it'd look especially awful if I wanted quite a large patch of it.

How about quick sand? Obviously it wouldn't cause the cars to explode dramatically, but it would still function as a delayed death zone.


Eats commas for breakfast.

Play Barony: Cursed Edition!