I'm glad you have it working. I wonder if it's the way that pstring is being handled. I'll definately keep an eye on this. I use local strings for battle text in a text box using a logger script which is local and it saves everything. Kind of annoying actually and took alot of work to clear the text box after clicking load using game_save and game_load. Problem with game_save is it will save everything and anything unless you set it up properly. My problem was that I could never seem to get it set 'properly'


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