Hi to All,

I have created a 3dgs Box2D(Box2D 2.1.2) physics plugin (Working with all A7/A8 editions). Actually it has all the Box2D functions, but I plan to integrate other additional functionalities, like buoyancy, gravity and others. All functions are quite the same as the C++ version except member properties are accessed through getters an setters, so Box2D knowledge can be used with Lite-C. I also plan to create some demos that use more advanced Box2D features.

To use it with 3DGS, Box2D performs the simulation, the simulation results are then used to animate (move and rotate) 2D Objects accordingly(ex PANELS).



Below are some testbed screens :

Ragdoll (From http://box2dflash.sourceforge.net/ )



Bridge (From Box2D TestBed)



Theo Jansen Walker (From box2D Testbed)


Best regards.

Last edited by 3dgs_snake; 10/10/12 09:04. Reason: Added google drive link