Looking forward to seeing how your network issues work out. I am using A8 native functions in Silas as well, if I remember right, A8 uses Enet now. I like how in other games a player can just play it would seem if they create a server. I wonder how they do this? I use port 7500 in Silas, but the player has to open it. Do you think other engines have a method of automatically opening ports or something?


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