Superku, those features you mentioned are indeed nice, but collision group support is a very new thing. It was even worse before, trying to get c_trace and c_move to ignore a certain group of entites was a pain.


I'm having huge collision problems with my camera. I have a sphere model around it and I'm trying to use this to keep the cam from going through objects. Sometimes this looks horrible... bouncing around, gliding too fast...


~"I never let school interfere with my education"~
-Mark Twain