a new version was uploaded (for Acknex 7.85.4 AND Acknex 8.10)
additonaly a shader example, a bones example and a how to load lite-c scripts in C# example and a list of lite-c functions with their c# counterparts was added to the homepage
the update of the wrapper includes:

- return type of engine_getscript changed to IntPtr
- smooth function was accidently named accelerate - fixed
- return type of floatv, floatd, floatr changed to Int32
- vec_for_vertex, called vec_for_normal instead of vec_for_vertex - fixed
- mat_scale, removed Matrix argument (unnecessary as the method is an instance method)
- changed return type of bmap_to_uv from IntPtr to BMAP
- return types of bmap_unlock, bmap_blit, bmap_blitpart, bmap_zbuffer changed from void to double
- bmap_process was implemented
- pixel_for_vec, pixel_to_vec moved from static BMAP methods to instance methods of VectorBase
- return type of engine_open changed from void to bool (indicates whether the engine_open call was successful)
- MATERIAL/ENTITY skills now have a raw_skills equivalent which allows to directly save Integer (important for Shaders!)
- c_ignore changed from an instance method to a static method
- video_border - documentation was added
- send_data_id function was added
- execute function was added

here's the link:

AcknexWrapper_8_10_2_2_0.zip

Last edited by Stromausfall; 02/15/11 20:01.

get the C# wrapper:
for A7.85.4 and A8.30.4, Version 2.3.9
at http://acknexwrapper2.matthias-auer.net/ or visit the thread