I played a few rounds 1on1 and had really some fun! Animations and graphics are really nice. But I think there have to be some adjustments for the gameplay:

- The movement and mouse are a little bit sticky. Slower speed while strafing sucks! There have to be an Option for setting the mouse sensitivity.

- In the free camera mode strafing with A and D was inverted for me.

- I'm not really sure about the noise in the shooting script. I stand 3 or 4 meters in front of a wall and shoot with single shoots while aiming. The hits were in a region with the size of a human head. Because of this critical hits over long range are very uneffective. So everybody is rushig and shoots very much - lower tactical component. Its to you, don't know whats your aim for the gameplay.

- Further I had problems to recognize enemies behind me before I get shoot. Maybe some sound adjsutments? And then turning arround and aiming in an acceptable time - very hard! (mouse sensitivity...)



So thats it. I think discussing about this kind of optimization shows the good basic of this project. But with the shooter genre you have a few standards to consider!

Keep it up! wink
GorNaKosh (alias Skar)