Quote:
Normally, that should not be any problem at all. Just center the menu, scale the background panel(s) and loop over the in-game player panels, that means place all panels dynamically.
Yes, that's how I did it for this new resolution (although I didn't scale panels, and I don't think I will). I guess in the end it wouldn't be too hard at all tongue I won't have more than just the two resolutions in 0.2.1, but that's simply because I want to get the first stable online release out ASAP. I'll add more resolution options in the near future.

With that in mind: is there demand for a full-screen option?

I certainly do want to have full-screen in for 0.3, as the scenery will be much prettier with custom levels. But until then, I can't see myself switching to full-screen mode to play KarBOOM.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!