Thanks for trying -- my server was informed of trouble connecting (I'm still using 0.2 to make sure everything's compatible, but the online database indicated as such), and so even though the program failed on your end it still managed to send off a message that it couldn't connect. The thing is, I've tested what happens in that situation (I thought), and don't get any such errors. I wish it would work the same on other peoples' PCs as it does on mine frown

When I start it, the lobby doesn't crash even if there are no servers available, so I really have no idea what's going on.

Any ideas as to how I can confirm whether or not I've set up port-forwarding correctly?

Jibb


Formerly known as JulzMighty.
I made KarBOOM!