I don't think that 3DGS should aim for the mobile sector though. They lack manpower in order to get such a millstone round the neck. I mean they already struggle to stay somewhat on par on the PC sector - when trying to also always keep iPhone and Android support around at the same time that would be too much in my opinion...

I was sort of surprised by the impact of that market. I did assume quite some possibilities for the usual minigames but the mobile sector managed to really pull off a trend even towards more serious / complex games...