Yeah, it's all there, but applying that knowledge to an original work is tricky. Plus, I'm really burned out right now, so I'm not even thinking about it much these days. I'm trying to get out of my slump, and get the ball rolling, but that too is tricky.

Here's an appropriate link I think:

Trying to Design a Truly Entertaining Game Can Defeat Even a Certified Genius

Quote:

Ted Castronova, a social scientist and professor at Indiana University, made a name for himself studying the economies of online games, going so far as to calculate the exchange rate between US dollars and EverQuest platinum. But he wanted to do more than study virtual worlds — he wanted to create one.





My User Contributions master list - my initial post links are down but scroll down page to find list to active links