Writing for Movie-based Games

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Games and films both require writers for their scripts, of course, but there are obviously major differences between writing for games and writing for film. Now, how about when a writer must work on a game adaptation of a film?





PCs Are Good For Anything, Just Not Games

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We got a chance to sit down with one of the sparkling celebrities of the IT industry during the the Game Developers Conference 2008: Tim Sweeney is founder and CEO of Epic Games, creator of the famous Unreal game engines.








TG Daily editor Theo Valich spoke with Sweeney about the future of the PC as a game platform, the role of the next-generation of game consoles, the next Unreal engine as well as the future of Epic.








We have known Sweeney for several years and are always looking forward to his view on the state of the gaming industry, which he is not afraid to discuss openly. In this first part of our three-part interview, Sweeney takes on the PC, which he believes is in trouble and can’t keep up with game consoles, mistakes in Windows Vista and the integrated graphics dilemma.






My User Contributions master list - my initial post links are down but scroll down page to find list to active links