Brilliant Roel I'm so glad it works! I've put on my KarBOOM page to update DirectX if things aren't working properly.
@SchokoKeks: Glad you like! For a little while I had a help pop-up at the bottom that gave a short description of most menu elements. It never made it to this version. It makes sense to include it as I work on the menu this week. Thanks for the suggestion.
Different levels are a popular request! Should I aim for online multiplayer first or multiple levels? Both require a chunk of work (for levels I'd make a level editor -- first for my use, but hopefully later for everyone's use). This means the first new level will require a lot of work, but after that I should be able to pretty easily add levels as I please. I should also probably get the physics working in 3D before I have multiple levels.
What do people reckon? Online first or multiple levels?
This week will still be menu-focused, because it really needs it!