From what I can tell it is pretty close to working with A8.
I ran the demo and it worked fine directly from the exe file not problem.
Nice and smooth too, but I am running a 2.4 quad phenom with ATI 5800 series that'll be able to run Final Fantasy XIV, so the gamestudio engine shouldn't overtax that.... hopefully. Still need to check the frame rate without it capped.
If this one won't be ready for A8 for a while, does anyone have a link to the older files that let you add shaders to WED blocks.
I'm gonna try to build my files and import them in the FBX then add textures with bumpmap shaders etc. I knew there was a way to add shaders to level geometry, but can't find it.


Black holes are where God divided by zero.