I finally wrote an exporter for blender to directly export a selected object to my engines custom file format. "Only" thing missing for the exporter are animations, which aren´t exported yet.

I btw put the engine on Indie DB: http://www.indiedb.com/engines/isdge


I have no idea what I did there, but so far all models exported with it worked fine wink. It also supports several textures per object.