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2 examples wher it says PS2 on the lower left corner(a spotlight and another thing) just dont show up on my ATI HD 4870

argh, forgot to change the PS version back to 2 after debugging. ATI cards canīt handle shaders where vertex and pixel shader using different versions.
You can scroll down in FX_lightPass_SL.fx and FX_lightPass_PL.fx and change
PixelShader = compile ps_3_0 PS(); to PixelShader = compile ps_2_0 PS(); if you want to see them with ATI cards too.

Omnidirectional Shadowmapping (sm for pointlights) is a fps killer, they are evil. Itīs better to avoid them.

LightFrog will be my contribution to the tools-contest, so itīll be absolutely free.