I remember posts in this forum saying that the collision system of 3dgs is shit and doesn't work. So how comes that i can create a raytracing renderer using c_trace?
blablablabla blablablablablabla blablabla blabla blablablabla blabla bla blablablabla blabla blabla description blablabla blablabla blablablabla blabla bla blablablablablabla blablablabla how it works blablablablablabla blablablabla blablablabla blabla blabla bla blabla blablablabla.
Screeshots:






around 2min per image (the glass-effect is slower)
code:
raytracing.c

Don't go outside, the sun is shining!!!!11111oneeleven

Last edited by ChrisB; 06/10/10 17:12.

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