ok.. das hab ich bisher rausgefunden:

BMAP* dmap1 = "01_stone.tga"; //Rot
BMAP* dmap2 = "01_dirt.tga";
BMAP* dmap3 = "02_grass.tga"; //Grün
BMAP* dmap4 = "01_grass.tga"; //Blau
BMAP* dmap5 = "01_sand.tga"; //Alpha

Wie mach ich das er dmap2 verwendet???


Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<