Hello team,

we are all set to begin with gameplay sketches. I have one made to demonstrate what they should consist of in terms of explanation and limitations.


We will take Superku's levels as a guideline for level-limitations so what we have is two movement layers for players and objects. You should take that into account when considering stairs, lifts, crates and all other things.
Each sketch should have drawing and clearly written order of actions displayed. They don't have to be the same as my sketch but it would be nice if you can make it as much detailed as possible.

This is the list of features that are currently present but you can add new objects and features that aren't present on the list if you think they will enhance the gameplay. Bare in mind when considering the enemies that there shouldn't be any open-battles with opponents but more something like confusing, locking-in, locking-out or dropping objects on them in order to make them unconscious.

Feature list:

- Sister player can change its gravity
- Brother player can crouch and get into small areas
- Boxes that can fall down
- Boxes that can float
- Barriers that destroy the players, but not the boxes
- Platforms that open doors when player steps onto them or pushes boxes over them
- Switches that opens/closes doors or move platforms


And also one important thing: It has been decided that game starts in this manner:

Game start up with brother & sister in the opposite cells(but in the same level and maybe even close enough so that they can talk to each other through the windows of their cells) of the Evil Lord's dungeons and a small mouse(mouse is actually a good wizard that got transformed into the mouse by the evil lord) brings the vial of potion to the sister, which enables her to switch gravity. Then we play sister for a while because she has to find a way to open her brothers cell(but that shouldn't take too long and meanwhile brother can also do some things from inside his cell in order to help his sister to release him), and after she opens his cell(or manages to crack a small tunnel or something else) we play them together.

You can begin creating the sketches using this as a starting point or you can just do sketches of gameplay with brother&sister already out of the cells.

That's all- lets see if we can come up with a great gameplay smile Good luck smile


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