Originally Posted By: jcl
Hmm, "waiting for you to fix the bug" is a strange strategy for a developer.

Please understand that we can certainly fix engine bugs, but normally just don't have the time and resources to fix other people's scripts. IntenseX was an exception here because it's a really excellent software.

We were asked by its author some time ago for help, and could reproduce a crash bug. I remember that it was a handle issue, causing a pointer crash. It's supposed to be fixed in the latest IntenseX version - but I'm not fully sure. The version I got still had that bug, and crashed when the player died.


then this can be a mithyc AI case?
I really truly to Aris and have all my hands

Last edited by Felixsg; 03/01/10 16:04.