@Txes
I agree with Germanunkol- the more artwork to choose from the better. I will also try to make my 2D/3D character design proposals and I hope that there will be a few more.

@Germanunkol
The automatic filling of the non-transparent parts of the panel with geometry is a great idea cool ..but we shouldn't rush with this code, since it hasn't yet been decided if game is going to have 2D or 3D levels. But if George and our two teams decide on 2D levels we should consider it to be one of the options. I'm sure that, if this can be done, George or someone from the programmers team will know how to do it.

@SirCamaris
Your last level is really lots of fun grin I believe that level-depth should definitely be considered as a must in this project regardless of environment concept(2D/3D).

Last edited by Ganderoleg; 02/16/10 17:29.

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