GANDEROLEG

ARTWORK EXAMPLES

1.3D static environment modeling
http://www.filefront.com/15331635/Sorcerers.zip
(no need to download this if you already played my Sorcerers example application)

2.3D character modeling
Not yet done but I will be finishing my first fully modeled, rigged, uv mapped, textured and animated model in a day or two and contribute it to GS community together with one small FPS game-level.

3.3D animations
*Same zip as 1.3D static environment modeling.
+example of 3D animated cut-scene:
http://www.filefront.com/15432515/2DExamples.zip

4.2D static environment drawing
I don't have anything game-related at this moment but I will update this segment until the end of the week.

5.2D characters drawing & animating
*Same zip as 3.3D animations.

6.Texture making

7.Lightning the 3D environment
*Same zip as 1.3D static environment modeling.

8.2D panels & menus

9.General artworks not necessarily related to whats required for this project
http://www.youtube.com/watch?v=Fr3aje5aux0
http://www.youtube.com/watch?v=eu_X4PUcY4s
http://www.youtube.com/watch?v=CdUCAIZDRhE
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showgallery&Number=272353&page=7
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=283614
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=289779

GAME DIRECTION

I agree with all visual game-directions stated (1,2,3,4,5 & 6).

Last edited by Ganderoleg; 02/09/10 01:27.

>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<