Quote:
New Engine Features
An Open Library interface for network libraries. An Open Library interface for audio libraries. Client update ranges.


Why is there no plan for an Open Library interface for physics libraries? This would be very important since ODE is one of the biggest weaknesses of Gamestudio. PhysX won't be a solution either for everyone if you don't get the source code license and include it without the silly driver requirement.

How will this work in the future? Will the default Gamestudio networking/audio/physics features use this interface? Will they be included in separate DLLs which can simply be replaced? It would be awesome if the engine was modular like that.