Originally Posted By: Quadraxas
Originally Posted By: amy
Quote:
shader support is a unity pro feature


That's wrong.


from what i can figure you can only use predefined shaders??

and yes, i really like unity and will start to use it but i still use(and will use) a7 too.

Here's a useful link: License comparison. Custom shaders can be written, and from the documentation it looks decent (not fantastic, but decent).

A feature I really like is to emulate the capabilities of older hardware.

I'll probably download Unity to experiment with later when work is thin, but quite frankly the free version's lack of Render to Texture and full-screen post-processing holds it back a lot.

"Yeah, but Unity's FREE!"
My response: "Yeah, but I already have A7 Com, and thus can use/write virtually any shader conceivable." wink

The tools look great, and that'll be the reason I'll download it later on.

As stated by some others, it's more for artists than coders.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!