But i persist laugh
caus in 3D Coat , Voxel are vey different from Zbrush sudbivisons.

Voxel allow to really add or substract volumes lmike you want (pen, brushes, shapes ,objects etc ...)
You are lot more free, if you started with a base from, you can end with somehting totally different without having to come back laugh


I know Zspheres 2 are a lot smiliar !

For the moment 3D Coat allow To do Retopo,UV and bake normal so easily and fast and with all in one :
I stay with it , sure.

For Zbrush, i'll have to study the best easy workflow i can find (i own Silo and Blender for Retopo and UV) !

Yeah 3D Coat rellay rocks a lot and for that prices, anyone doing next gen , can buy it , without any regret : it's a complete solution.

Not for incredible details and power of Zbrush , but you can already do something really detailled.
And for micro details if you really need them :
Zbrush has power to make them in polygons.
With 3D Coat : you can paint them on normal map !